Published Sep 7, 2026, 12:02 PM EDT
Lee D’Amato is a writer born, raised, and based in Queens, New York. With collective thousands of hours in games like Final Fantasy, Metal Gear, Elden Ring, and The Legend of Zelda, he’s now writes game features, guides, and reviews for Screen Rant, but has covered a wide range of topics, including ancient history, affordable travel, and overall health.
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Gameplay details for the upcoming remake of The Legend of Zelda: Ocarina of Time may have leaked online ahead of their official reveal. Nintendo’s remake of the influential 3D Zelda pioneer is set to be released by the end of the year, becoming one of the brand’s first Switch 2 exclusives. However, we’ve seen very little of the upcoming remake thus far, amounting to little more than a teaser trailer.
While certain changes have already been confirmed by Nintendo, fans are anxious to learn more. These details are likely to be officially confirmed during the upcoming Zelda 40th anniversary Direct livestream on September 8, which many speculate could also include a release date reveal — but some fans think they’ve already gotten ahold of them.
According to a tweet by leaker and industry insider ‘Necro’ Felipe (spotted by CBR), 2026’s *Ocarina of Time *won’t be a 1:1 remake with the original Zelda game. In the post (machine translated from Portuguese), Felipe claims that “a diversity of modernizations were applied, systems rethought, and the like.” In a reply, they go on to call it “a pretty ambitious remake.”
In this age of constant remakes, remasters, and re-releases, the term “1:1” refers to a remake that, at least in terms of gameplay, is virtually identical to the original game. The Switch version of Link’s Awakening is a good example of a 1:1 remake; although the controls were updated to take advantage of modern consoles’ plethora of face buttons, and the graphical style was entirely revamped, the overworld, dungeons, and overall structure of the game are functionally unchanged, at least from the enhanced re-release Link’s Awakening DX.
Most remakes, though, range from the mildly expansive with quality-of-life changes, like 2019’s Resident Evil 2, to the ongoing Final Fantasy 7 Remake trilogy, which completely reimagines the original story and combat of the seminal PlayStation RPG. It appears Ocarina of Time will fall into this latter category, although Felipe gently mocks the idea of it being as “ambitious” as *FF7 Remake *in a separate reply.
As far as quality-of-life updates go, Ocarina could probably use a few, with a revamp to its targeting and camera systems likely incoming in the remake. But apparently, Nintendo will go above and beyond, reimagining entire systems in ways we can barely begin to imagine. That could mean snappier combat, a better tool-switching system, easier time traveling, and redesigned dungeons. For my money, I’d love to see some additional content that actively works to expand the setting and its lore.
But that’s just my own wishlist. It’s anyone’s guess what these bigger changes that take ***The Legend of Zelda: Ocarina of Time ***out of 1:1 remake territory will look like, but we’re all set to find out during tomorrow’s Direct.
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